DrChimay
11-27-2006, 06:28 PM
Hi, i´d like to know if there´s a way of previewing an oceanShader which has its max and min wave heights controlled by ramps.....i usually use the oceanNurbPreviewPlane mel command to preview the ocean as a nurbs geo (i need this to create all the dynamic systems which represent the interaction between the ocean and a boat for instance). As far i as know there´s no way to preview an ocean with ramped height values, what you get when you create a preview plane is the max height i guess, but maybe any of you guys know a way to solve this limitation...
Thanks!
Thanks!
