Malkalypse
11-26-2006, 10:43 PM
Okay, I've gotten to the point now where I feel moderately comfortable with MAXScript, have written a few small scripts on my own, and am looking to try an idea out. I honestly don't know if this is within MAXScripts capabilities, or if I want to start looking at the SDK for this one.
Basically, I would like to be able to create a custom deformation lattice. Something not restricted to the geometric shapes that the FFD modifiers provide. Ideally, I would like to be able to create a spline cage (one that follows the basic contour of a modelled object), and convert it to a deformation lattice to be used for morphing/animation purposes.
I've had this idea for a while now, but as I said, I don't know if MAXScript is the solution for this or not. Any ideas anyone has would be greatly appreciated.
Basically, I would like to be able to create a custom deformation lattice. Something not restricted to the geometric shapes that the FFD modifiers provide. Ideally, I would like to be able to create a spline cage (one that follows the basic contour of a modelled object), and convert it to a deformation lattice to be used for morphing/animation purposes.
I've had this idea for a while now, but as I said, I don't know if MAXScript is the solution for this or not. Any ideas anyone has would be greatly appreciated.
