View Full Version : Church Architecture Rendering
johnnyMac 02-12-2003, 02:35 AM silly rabbit. tricks are for kids.
http://www.2revealinc.com/clients/cgtalk/saintbrigid_front.jpg
http://www.2revealinc.com/clients/cgtalk/saintbrigid_back.jpg
|
|
platypus
02-12-2003, 02:53 AM
good stuff, man. i dig the animations on your site a lot too.
JBruckner
02-12-2003, 04:45 AM
Thats the most intricate parking lot Ive seen in my life. Great work the second one is much better.
Maven
02-12-2003, 12:49 PM
I like this alot :buttrock: Could you post a couple of wire frames?
Soljarag
02-12-2003, 01:05 PM
very good :thumbsup:
stephen2002
02-12-2003, 01:15 PM
the parking lot does have a lot of detail, however a few of the spaces look like they don't fit cars. Nothing major, overall it is good.
The grass texture could use some tweaking for more realism, if realism is your goal.
LeConcorde
02-12-2003, 02:24 PM
I like your perspective! good job...
Good large scene arch visualization. Good job done on the buildings too. I just have one thing to point out: the lighting doesn't seems right to me. Lookin only at the ground and grass and ilumination posts, i'd totally buy it. But when u look at the buildings, in my opinion, the colour/ilumination on them is too much dark. If u have such intense shadows, u must at least have some sides with much higher values of ilumination, not to mention the rooftops!
Anyways, that's just my opinion. Good job!
johnnyMac
02-15-2003, 09:11 PM
people post images so fast on this forum it's cra-zee. a couple days pass by and *poof* you're page 4. anyway, thanks for the responses.
i worked with the church and the architect on these images so between the two of them there were was a lot of things that needed to be detailed. fellow cgtalk'er demo38 (you rock man) did most of the modeling. i just created a fake globalillumination lighting system and the texturing in Lightwave.
Q_B: you're right. the shadow side of the building probably could be a little lighter. the roof on the "pastoral center" was supposed to be pretty dark though. i used to work with a guy that overlit scenes so now i have my own company maybe i'm over compensating.
stephen2002: the spaces that are too short were... uhhh... spaces that i intentionally made short. yeah... that's it. i did that on purpose for... ummm... compact cars. yeah that's it. compact cars. :D
LeConcorde, Soljarag, Glitchwolf: thanks for your checkin out the renderings. i'm always glad to see people actually look at images posted on this forum
platypus: some of the animations on the web site are getting kinda old. i'll have to update them soon but thanks for checking them out.
leonec: here's an axonometric wire. some triangulation happened in my conversion from FormZ (if anyone in here has heard of it) into Lightwave but otherwise everything worked out fine.
http://www.2revealinc.com/clients/cgtalk/saintbrigid_wire.jpg
Green Grass
04-26-2003, 09:51 PM
Good job here! I love these types of church renderings.
I hear ya about the *poof*, down to page 4 thing. Happens all the time here!
Great images....
CGTalk Moderation
01-14-2006, 09:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.