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kiwi
02-12-2003, 01:58 AM
I have been looking at this thing to long so I need some feedback :)


I will fix the forehead bump and the lip areas when I merge the sym object.


Cheers

Stu.

ThirdEye
02-12-2003, 03:11 AM
Not bad, really not bad, show us the wireframe :)

kiwi
02-12-2003, 03:26 AM
Thanks :)


The mesh is not brilliant,I would like a lot more edge looping,you see my problem was I started from an old mesh which was a "big" mistake so I had to cut polys in all over the show and then find ways of reducing it all again :)



Ok I will go do a wire for you,it will be 20k though :hmm:



Stu.

kiwi
02-12-2003, 03:37 AM
Sorry I know this is crap but I cant do much better and get under the limit as well.


Stu.

michaeli
02-12-2003, 06:15 AM
Nice work!:thumbsup:

VestanPance
02-12-2003, 06:27 AM
Look slike a guy in my german class :D Spricht dein Kopf Deutsch?

Nice job! Sometimes I find that it's easier to completely start over instead of try to rehash a poorly designed project. You may find that it takes you MUCH less time to do it seeing as how you already learned the proccess. Still, it looks nice. I would try to clean up the seam running down the mirror plane.



:thumbsup:

Phasmatis
02-12-2003, 06:40 AM
Looks good Kiwi. :thumbsup: Maybe the mouth could be a little less wide.

If you do decide to stick with this mesh instead of making a new one, you should really try and decrease the amount of polys in there but it might be best to start again like VestanPance says and put some nice edge loops in there, they are so much easier to work with. :)

AdamT
02-12-2003, 07:46 AM
He looks pretty good, but I think the proportions are a bit off. Here's (http://bellsouthpwp.net/A/d/AdamTrachtenberg/Kiwi_head-wip.html) what I'm talking about. Roll over the image and you'll see I stretched the lower face and made the mouth a bit narrower. Just a suggestion....

kiwi
02-12-2003, 08:39 AM
Thanks guys :)



Cheers for that Adam,I totally agree there about the mouth.Because of the way the mouth is not edge looped when I try to model the mouth accurately it really screws up the front of the face,but I will give it another try I think :)



Stu.

kiwi
02-12-2003, 10:13 AM
Ok tweaked the mouth :)



My lighting is to damn accurate and its showing up all the little flaws :scream:



Stu.

AdamT
02-12-2003, 12:59 PM
That looks better Kiwi, but if I was you I'd take what I'd learned from this one and start anew. Anyone who is interested in modeling heads should check out this thread and devote some serious attention to the examples posted: http://www.cgtalk.com/showthread.php?s=&threadid=38469&perpage=15&pagenumber=1

Thanks to Thirdeye for alerting me to it. I've added all of the images to my modeling reference "book".

ThirdEye
02-12-2003, 01:20 PM
It's coming along a really good thread, nice to see you, Stahlberg and bunk there Adam! ;)

Phasmatis
02-12-2003, 01:54 PM
That thread has been like a bible to me for the last week or so, it's very informative. :D

kiwi
02-12-2003, 09:06 PM
Ok mesh aside I think I am finished tweaking now :)



Stu.

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