DJSmackMackey
11-24-2006, 12:18 AM
Does anyone know how to make a shader like this? This one I made using three ramps for R G and B, and I connected their projection nodes to the bounding box scale and center, but I want to know if there's an easier way to make it.
http://static.flickr.com/104/304552380_8eaaf9ab47_o.jpg
If you copy/paste the image into photoshop, you can look at the R G and B channels to see what they are doing. It's not a huge deal to set up the shader for one object, but if you want to apply it to more than one object, it becomes a bit of a hassel.
http://static.flickr.com/104/304552380_8eaaf9ab47_o.jpg
If you copy/paste the image into photoshop, you can look at the R G and B channels to see what they are doing. It's not a huge deal to set up the shader for one object, but if you want to apply it to more than one object, it becomes a bit of a hassel.
