Bozar
11-23-2006, 10:23 PM
I am trying to write a script which does a radiosity calculation and then assigns the vertex colors to the selected mesh.
After to doing the radiosity calculation, if I use the utility "Assign vertex colors" everything works fine. However if I try to assign the vertex colors via maxscript I have problems.
v_paint = vertexpaint()
v_paint.useradiosity = true
v_paint.lightingModel = 0
v_paint.radiosityOption =1
addmodifier $ v_paint
--do the lighting call here
AssignVertexColors.ApplyNodes $ vertexpaint:v_paint
When I do it through the above maxscript it looks like the AssignVertexColors worked but with the radiosity turned off.
Does anyone have any suggestions as to what i might be doing wrong?
Thanks in advance!
After to doing the radiosity calculation, if I use the utility "Assign vertex colors" everything works fine. However if I try to assign the vertex colors via maxscript I have problems.
v_paint = vertexpaint()
v_paint.useradiosity = true
v_paint.lightingModel = 0
v_paint.radiosityOption =1
addmodifier $ v_paint
--do the lighting call here
AssignVertexColors.ApplyNodes $ vertexpaint:v_paint
When I do it through the above maxscript it looks like the AssignVertexColors worked but with the radiosity turned off.
Does anyone have any suggestions as to what i might be doing wrong?
Thanks in advance!
