View Full Version : I need HELP on my body
blackdreamhunk 02-11-2003, 09:07 PM Ok I am a student I want to get as good as you pro I am making a model for my demo reel for my final mark. I have not finshed the arms, feet, head but do tell me what you think, I need tips from you pros!!!!
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Temporal
02-12-2003, 12:05 PM
Okay, here's some suggestions:
The collar bone is too sharply defined, move back into the "skin" of the model some
Make the arms larger. It probably won't matter if you scale them horizontally, or move the vertices around to bulk them up some, but currently the arms are far too thin to be realistic.
The pectoral muscles are too large for the chest. Unless you're going for some kind of strange anime or comic book style muscles, the pecks shouldnt be more than twice the height of the arms.
It looks like you went way overboard with the details of the torso. The ribs are too defined, and on top of that don't seem to be placed properly. The muscles are also improperly placed, and the group nearest the groin area looks extremely odd because you didn't define any individual groups.
The waist is too thin for a man, giving the model a highly "emaciated" look that is not helped by the legs having the same problems as the arms, that being, they're too thin, and too short.
Lastly is the feet. It seems that with the amount of detail you put into the rest of the body, you might also have done the same for the feet. Why didn't you?
Hope this helps some, G/L
blackdreamhunk
02-12-2003, 11:41 PM
Ok I have made some changes, I have nto touched the feet yet, or the head. So tell me what you think, I want ot be as good as you pro so tell me what you think.
Chaosphere
02-13-2003, 12:12 AM
I would suggest making the shins longer, they look too short.... But definately a great start :bounce: :bounce:
blackdreamhunk
02-13-2003, 12:18 AM
here are more pictures
ntmonkey
02-13-2003, 01:48 AM
One of the things I do is step back and take a quick glance at your work and decide what jumps out at me. For one, the ribs are kinda weird. Are you planning to make it realistic? Ribs usually slope down from the back and down to the front. They are NEVER horizontal to the ground. For some reason the torso looks kinda square-ish if viewed from the top ortho view. See if you can round that shape out a little. I think if you fix those two things you're model would look a lot better. And also, invest in an anatomy book or a mirror. You can usually place the muscles correctly just by looking in a mirror, and then exaggerate to your liking. Hope that helps.
Good Luck,
Lu
blackdreamhunk
02-14-2003, 12:29 AM
0k I am working on my feet right now here is a pic
blackdreamhunk
02-14-2003, 12:31 AM
here is another body shot I fix a lot of details
Temporal
02-14-2003, 10:50 AM
I can seem some improvement, but not much. The model still has many of the problems as before, especially with proportions to the legs.
To point out one thing, they're too short, and they still have an incredible amount of detail put into them without any proper placement of the detail. For example, the kneecaps. It seems as if the mesh in that area is extremely messy, or you decided model every single bump. Is that necessary?
Next are the ribs. They still lend that look of starvation to the model, and not only that, but merely looks as if you extruded them straight out of the chest. As was said by ntmonkey, the ribs are not supposed to be horizontal and do slope down from the back.
The Pectoral (chest) muscles are still too far down on the guys torso, they look like something else the way they are now.
Finally, I'd suggest getting rid of those stomach muscles you modelled, because they don't really have the proper shape to them.
DiLapper
02-14-2003, 12:37 PM
The knees look pretty odd - i think its the muscles on the inner thigh (not sure of the name!?) but seem to be too long. Yeah, the ribs need sorting out, as do the toes.
The arms are good, but i think the legs need looking over. Dunno if its the lighting, but the lower leg seems too thin - shins too sharp and muscles cant really be seen.
:shrug:
blackdreamhunk
02-15-2003, 08:59 PM
ok here are my feet It is almost done. I want to thank everyone has said something about my model. I still need your input I mean so day I will be one of the best
:bounce:
MadMax
02-15-2003, 09:57 PM
Okay....
People have already mentioned the collar bone.
It is a good start but there is soooo much wrong overall with this body.
the saggy man breasts, the leg muscles etc.
Tighten up the pectoral muscles. They look awful. the muscle structures in most of the body are wrong, but fixable. With the head, it looks out of proportion.
A suggestion I would make instead of nit picking all that is wrong, would be to direct you to a source to fix it.
Drawing from Life by George Brandt Brigeman. it's an awesome book that goes into details of muscle anatomy, structure and motion. And best off all it's only 7.00 and change.
blackdreamhunk
02-19-2003, 11:51 PM
I want to thank all the pros out there for helping me me out. Some day I will be taking over jobs but right now you have nothing to fear, lol :rolleyes: I am in training I have made alot of changes in my model, I am going to buy that book when I get paid too as well. I know I have to fix the abs and join the musscles alot better. My head is far from done. ( I want to be as good as final fantasy style, my instuctor says this could be use for a cartoon, however it is not my goal) ;) :buttrock: :D thanks agin thank you for taking your time and helping me out. I am going to take a break from human because he is very hard to do, I will be doing my neptune but here is my guy.
blackdreamhunk
02-20-2003, 12:03 AM
here are close ups as well
blackdreamhunk
02-20-2003, 12:05 AM
here is the arm
blackdreamhunk
02-20-2003, 12:06 AM
here is my feet
blackdreamhunk
02-20-2003, 12:12 AM
If you have more tips please hit me as hard as you can. I do need your in site. I do not fear criticism my work will only get better for so if you think it suck say don"t hold back it may hurt my pride a little but I need to be the best:eek: so thanks agin for your time:bounce:
Jagger
02-20-2003, 01:27 AM
Theres no easy way to say this so, let me be bold.
Ive seen your first posts of this character and though still flawed, it was no where near as "disfigured" as it is now.
My suggestion is to start from scratch. It looks like in your attempt to add details to the character you destroyed his anatomy and proportions.
I think "when" you start over you should get the overall proportions right first, before you start adding in the detail.
As is, there is too much wrong with the character to start pointing out flaws. Starting from the begining, in my oppinion is your best bet.
Good Luck.
blackdreamhunk
02-20-2003, 05:33 AM
ok I know who you are jagger or mean komeel ya sure my model is not great yet there needs to be alot work on it but I am not giving up not yet We will see who has the better demo reel. It just my anatomy went I get fix it will be good not pro but it will be good I am far from done:annoyed: I will see you in class plus your not a pro :annoyed:The human body is one of the hardest things to do in 3d you master the human with out any thing on you master 3d:annoyed: Talk to me when you are pro:annoyed: I will be the best some day:annoyed: Plus Don think it is very good the anatomy is off I glade you are keeping trak of my and I get a good mark O ya p.s. I have meny copies of my work do If I choose I can go back if I donot like the changes.:annoyed: I don't see you doing a nude model
maggog
02-20-2003, 07:20 AM
Is it me or does the Rohanimator need to learn to speak English? Rohan my man, I have said it before and I will say it again - you have spent to much time on this model. Look around you and see that the other modellers in the class have produced more than this in the same amount of time, even without your book or Don's help.
We are all learning how to model or rig or whatever and I hope you can see that what Jagger said is an honest opinion. You asked for them and now you are getting them so if you read something you don't like, don't feel you need to attack him or his comments. Jeez......
Remember what Don said in 2d.....a bad drawing is a bad drawing and no amount of correcting can change that. The same applies here to your Michael Jackson-like model.....you can always start again and use the knowledge you have gained on the first model and avoid saying yo can I ask you a question?
My 2.38 cents worth
~M~
Jagger
02-20-2003, 07:41 AM
First off its not a matter of whose best.
If my oppinion bothers you, talk to me tomorow.
Like I stated it was my oppinion, "I" belive it in your best interest to either start from scratch or from an earlier version. Theres no point trying to fix whats broken, if its going to take longer to fix than to just start over.
blackdreamhunk
02-20-2003, 04:34 PM
Ok first off I see you in class every day, I have asked everyone in class what they thought of my model it is funny now you tell me on the net:shame: number two there is alot of people that think my model is very good they are finding my anatomy funny. third when I go to the net for criticism I am looking for pros out there hit at it not students from my own class, one they do not know who I am, so it will be alot easyer to hit at my work and be alot far in their jugment. four I have learned alot doing this model my art work has way improved over it. Even don and wayane disagree with what I should work out for musscles on my model and these are teachers. When I am in class tell me in class when I ask it, I do listen mike you know that I do. :annoyed: finaly there are pros out there that has seen really bad work or have seen really good work. I am looking for that one pro that can help me in way that I can learn something new:annoyed: p.s I am taking a break from my model and I will be back to fix way toooo meny peolpe say it looks good to give up on now:annoyed:
blackdreamhunk
02-20-2003, 04:41 PM
p.s. I hope other students learn from this It is far better to get a stranger to pick at your work then friends and family or even students to get answer. Sometimes new fresh blood learn something new not old blood
Savage_Henry
02-20-2003, 04:54 PM
is one of your teachers Wayne Troudt?
MadMax
02-20-2003, 04:57 PM
Hey guys, I hate to interrupt the cat fight here but lets save the jabs for after school. If you want you guys can go have a fight after class to see who can kick who's ass.
Now for the model.....
Did you use a background sketch or photo to work from? Based on what I have seen, it doesn't look like it. Having a good photo or series of front and profile sketches in the background layer of whatever program you use is a good place to start.
Secondly, while starting over might be a good idea, it may also not be necessary. Models can be tweaked.
while not the greatest site in the world, it has some useful beginner stuff:
A link DUH. (http://www.fineart.sk/index.html)
blackdreamhunk
02-20-2003, 07:50 PM
when I start I do a qick setch of a drawing. However I did things the hard way I wanted to see if I can model out of my head. Then after wards modeled from a book I think I am still going to finsh this model however I will try doing my a nude model agin. The only I am going to get better is trying yo push my far as I can, If it is not good enough for a pro then it is not good enough for me. Ya that is wanye we were talking about:hmm:
*ahum*Spellcheck (http://www.spellcheck.net/)*ahum*
Dreamhunk, lighten up man. Its not a bad model and your classmate was being a little harsh and not helping much, but you seem to be hung up on having pros critique your model. While a proffesional has a greater amount of experience all of us have seen naked people, esp. women and are able to criticize human anatomy. He did offer you a helpful tip: the details have destroyed the anatomy somewhat. Examine the ribcage, it is very flat in the front and sharply angled to the sides. A real ribcage is closer to an oval with the widest part near the back. I have not seen a low resolution model of the original model but i would guess that you added the details too soon. If the ribcage was never properly proportioned in the first place, then you should have given that more tweeking before adding the details. If it was correct, and the details caused the mesh to shift then you will want to go slower and adjust the mesh as you add details so you don't have to point by point tweek the entire thing.
Was it your intention to create an anatomical model or a realistic human?
This is not a bash, however i believe there is considerable room for improvement and i will list all that i see.
Elsewhere, upper chest looks good, the arms are good from what i can see, the pecs should flow continuously into the shoulder. Check out the Bay Raitt edgeloops page for a good pic of that. The clavicle looks a little simple, particularly around the center of the chest, this may be because you have no breastbone. Get an anotomy book and examine the tops of shoulders. If you are going for hyperrealistic anatomy, when the arm is upraised, a dimple forms (at least on my arms) right at the top. The stomach area is messed up, that would be a 3 pack with the belly button right below the ribcage. I realize this is a wip, and from the earlier posts it was just recently joined, if at all in the center. Hips, okay, though i find that while most males do have thinner hips than shoulders, the superman types are uncommon and there is a big difference. Proportions look good. The legs need work, they are too detailed, particularly at the knee cap. It looks like you are missing a great deal of flesh there. Thighs are too exagerrated, the thighs have indents/bumps near the top-it is my experience that this is not so, at least with the current direction of the muscles. Think you said you havent finished lower legs so i wont go there.
The head- it is incorrectly proportioned by the classical measurements. The face takes up more than 1/2 the height, and it is too flat fore and aft. Check out the profiles at fineart.sk.
It is a good first model. It is also too exagerrated, and on occasion malproportioned. You have put a lot of work into it and no doubt learned a lot. However unless you want to tweak the entire thing, i would suggest starting over or going back to an earlier stage.
ps. i am not a pro. not really even close. however i do believe in the validity of my opinion, and hope that you will consider it.
MadMax
02-20-2003, 10:13 PM
Originally posted by blackdreamhunk
when I start I do a qick setch of a drawing. However I did things the hard way I wanted to see if I can model out of my head. Then after wards modeled from a book I think I am still going to finsh this model however I will try doing my a nude model agin.
Okay, that was a very large error on your part. With one professional exception I know, no one models off the top of their head. You need accurate reference.
Look at ANY of the tapes or DVD's on modeling for either Maya or Lightwave and you'll see the guy using an image in the background as reference.
modeling from memory is just a real bad idea all around.
If it is not good enough for a pro then it is not good enough for me. Ya that is wanye we were talking about:hmm:
I was waiting to see if you guys were going to start bitch slapping each other....
But I digress. The image in the background will provide you a solid anchor for seeing where you are really at. It also makes tweaking splines, curves or whatever MUCH easier to do when you have a frame of reference for your details.
blackdreamhunk
02-20-2003, 10:55 PM
I thank everyone for their input, I have learned alot to day, I will not give up on making a real human model. However I am going to take a break from it and do some drawings. I am going to read up on the human body. I am sorry I got up set it just I put alot time in my work, starting over is ok but I think it is more helpful, to say what is wrong and why because if I start a new model I might make the same miss takes a second time . What I am trying to do is really hard but guys like me do not give up sooo easy and I can take alot of heat. It does not matter if I get pros or someone who sucks, I am hopeing to get some help on my model I find pros are very picky and they exmplain things that is wrong better and tell you why. :hmm:
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