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View Full Version : excluding an object/texture from anti-aliasing


otomo
11-23-2006, 09:38 AM
Hi,

I have a scene in which I have an object in front of a videotexture on a background-object. With Antialiasing turned on in the render-options everything is antialiased, also details in the background-video. Is there an option to exclude objects from anti-aliasing in the scene. So far I only know how to define specific antialiasing settings for an object in the rendertag but there is no option to exclude an object from antialiasing completely.

any advise?

Thanks.

otomo

laurent
11-23-2006, 12:23 PM
you can tell cinema not to reprocess specific textures maps like your video by selecting "none" in the sampling options of the material editor. though, I guess some sampling should be applied unless your imputing and outputing the exact same pixel size of video, test the different sampeling modes see what happens.

Incarnadine
11-23-2006, 04:27 PM
You have to set the AA to 1x1 or 2x2 (Remember 1x1 is no AA, 2x2 is geometry only, 4x4 is geometry and texture, and so on...) in both Min and Max in render settings. You must also set the 'Use object properties' flag. Then add a compositing tag to all objects that you want to have a higher AA setting that what you defined in the render settings. In each of these tags set the 'Force AA' flag and input the min/max settings you desire.

On the occasion that I have had to do this in an existing scene, I select all of the objects to be AA'd and group them. I add the comp tag to the resulting group. All other objects remain un anti-aliased.

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11-23-2006, 04:27 PM
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