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View Full Version : How to get Maxcamera into Flint/Flame/Inferno?


DIMO
02-11-2003, 04:44 PM
Hi,

Does anybody know the right way to export a cameraanimation into Flint/Flame/Inferno?
I tried the ASE -Format but this didn't work.
Any help?

BrandonD
02-12-2003, 07:25 AM
Check scriptspot.com I think there's a script floating around that does this. I know Planet Blue and Assylum both integrate MAX with Flame/Inferno and have used a script solution.

DIMO
02-12-2003, 01:45 PM
I didn't find any scripts, so I wrote my own hack. If anybody is interested drop me a mail.

jadedchron
02-12-2003, 01:57 PM
give it to me and i'll host it for future references

cpgenius@hotmail.com

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