Toby W. Allen
02-11-2003, 11:50 AM
Heya,
I've been using Maya for my terrains, but I need to switch to Max for Exporter reasons. I need to create terrains, but I can't use displacement maps as these are not kept, within Maya I can paint the bumsp and all using the artisan tool. Max doesn't have such a tool, so how should I go about it apart from moving every single vertex.
Thanks again,
Toby.
I've been using Maya for my terrains, but I need to switch to Max for Exporter reasons. I need to create terrains, but I can't use displacement maps as these are not kept, within Maya I can paint the bumsp and all using the artisan tool. Max doesn't have such a tool, so how should I go about it apart from moving every single vertex.
Thanks again,
Toby.
