jav
02-11-2003, 10:34 AM
Hi guys, here i am again
now i am rigging my character and this proves harder than i thought.
I went throug a tutorial and sort of read the manuals but i am not getting somethig basic:
I created a bone chain and an assigned it an IK solver.
I cannot figure out how to adjust
1. the solver plane (my bones go wrong direction) for the a/ entire bone chain and for b/ each individual joint
2. how to give bones rotation limits
SOS
thanx
now i am rigging my character and this proves harder than i thought.
I went throug a tutorial and sort of read the manuals but i am not getting somethig basic:
I created a bone chain and an assigned it an IK solver.
I cannot figure out how to adjust
1. the solver plane (my bones go wrong direction) for the a/ entire bone chain and for b/ each individual joint
2. how to give bones rotation limits
SOS
thanx
