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View Full Version : Character rigging 101-- help


jav
02-11-2003, 10:34 AM
Hi guys, here i am again
now i am rigging my character and this proves harder than i thought.
I went throug a tutorial and sort of read the manuals but i am not getting somethig basic:
I created a bone chain and an assigned it an IK solver.
I cannot figure out how to adjust
1. the solver plane (my bones go wrong direction) for the a/ entire bone chain and for b/ each individual joint
2. how to give bones rotation limits
SOS
thanx

jav
02-11-2003, 10:57 AM
Furthermore
3. can i give my chain torsion controllers?

SuperMax
02-11-2003, 11:02 AM
have a look in your IK tab under ur Hierachy section

theres should be a limit "thingy" there

jav
02-11-2003, 11:04 AM
thank you!
tjat solves 1 and 2. whjat about .3?

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