SlimSpoonful
11-20-2006, 09:10 PM
Hey All,
Getting started using zbrush but have run into a small problem. I've export an obj out of maya and brought it into zbrush to paint a displacement. When I attempt to zadd/sub on the model with a small draw size in edit mode I get a REALLY choppy effect. I've tried pushing it about to about 4 million poly to see if it would smooth out at a higher divide level but with no luck. Its as if I was painting with the airbrush in photoshop with the scatter and spacing turned up really high. When i try the same draw size on a zbrush based sphere it seems to have no problems. It this an export problem? Is the scale in maya affecting it in zbrush? Any help will be highly appreciated.
Thanks
Getting started using zbrush but have run into a small problem. I've export an obj out of maya and brought it into zbrush to paint a displacement. When I attempt to zadd/sub on the model with a small draw size in edit mode I get a REALLY choppy effect. I've tried pushing it about to about 4 million poly to see if it would smooth out at a higher divide level but with no luck. Its as if I was painting with the airbrush in photoshop with the scatter and spacing turned up really high. When i try the same draw size on a zbrush based sphere it seems to have no problems. It this an export problem? Is the scale in maya affecting it in zbrush? Any help will be highly appreciated.
Thanks
