View Full Version : Importing UT models
DARK_DRAGON 02-11-2003, 06:30 AM Hey, this might be the wrong forum to ask this quesiton, but I Was just wondering if anybody knows the proper method of importing a MAX model into the Unreal engine? Because I've heard that there are many problems, like the models coming in on their backs.
Thanks!
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have a look at UT2003/UT ressources on http://www.polycount.com , they have tons of tuts on how to do it properly
you can also check the Unreal Developper network :
http://udn.epicgames.com/
DaKrunch
02-11-2003, 02:06 PM
it's not that difficult... read the tuts on www.polycount.com!
CGmonkey
02-12-2003, 12:52 AM
www.3dbuzz.com for video tutorials! :D
noktUp
02-15-2003, 05:42 PM
its because MAX and UTengine have different world up vectors.
UT = Y axis-up
MAX = Z axis-up
DARK_DRAGON
02-15-2003, 10:57 PM
okay... All I have to say is...
THANK YOU to all of you for replying! you've all been a wealth of assistance!!!
thanks again, and I hope to start posting some of the models and stuff from the mod that we're doing.
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