jademcquade
11-19-2006, 10:46 PM
Hi guys.
I am trying to use Photoshop to create my own textures for a house I have modelled in Lightwave. I want to create dirty and grungy textures to give my house a dirty abandoned look.
Here is my question. What scale should I create these textures in Photoshop. Pixel values would be a big help. I know it may relate to the size of the model but surely there is a standard size for the creation of textures that can be applied within most 3D packages.
Please give me some advice as it would help a lot.
I am trying to use Photoshop to create my own textures for a house I have modelled in Lightwave. I want to create dirty and grungy textures to give my house a dirty abandoned look.
Here is my question. What scale should I create these textures in Photoshop. Pixel values would be a big help. I know it may relate to the size of the model but surely there is a standard size for the creation of textures that can be applied within most 3D packages.
Please give me some advice as it would help a lot.
