gl0gg
11-19-2006, 03:42 PM
Hey guys!
I have been working on this lowpoly model that I have textured with specmaps and bumps and the usual (no normal maps though). Now I wonder, if I want this in my portfolio, how am I to show it? I suppose I can't render it in Vray or so, since I want to show how it looks in realtime. The viewport in Max (I made and textured the model in 3dsMax) doesn't seem to want to show bumps and speculars... Can I make some changes there and then do a print screen or how do you go about it?
Thanks in advance!
/Joel
I have been working on this lowpoly model that I have textured with specmaps and bumps and the usual (no normal maps though). Now I wonder, if I want this in my portfolio, how am I to show it? I suppose I can't render it in Vray or so, since I want to show how it looks in realtime. The viewport in Max (I made and textured the model in 3dsMax) doesn't seem to want to show bumps and speculars... Can I make some changes there and then do a print screen or how do you go about it?
Thanks in advance!
/Joel
