mecha
02-10-2003, 10:08 PM
Hi all,
I am trying to rig up a veeeerrry simple character to get used to character design, rigging and animation. After setting the bones and C.Bonnet maps on the legs I notice ugly creasing at the thigh/pelvis joint. :annoyed:
http://www.mechahost.net/bones/eg2.jpg
After reading some tutorials I know that creasing is caused by poor mapping and bad poly cages at the joint areas, so was wandering if anybody fancied getting their crayons out and showing me were to use my trusty Knife tool to get better joint areas. :)
http://www.mechahost.net/bones/eg1.jpg
Thanks in advance for any help guys.
PS. I know the model sucks, but its a base model for a range of characters I want to build with this basic body shape.
I am trying to rig up a veeeerrry simple character to get used to character design, rigging and animation. After setting the bones and C.Bonnet maps on the legs I notice ugly creasing at the thigh/pelvis joint. :annoyed:
http://www.mechahost.net/bones/eg2.jpg
After reading some tutorials I know that creasing is caused by poor mapping and bad poly cages at the joint areas, so was wandering if anybody fancied getting their crayons out and showing me were to use my trusty Knife tool to get better joint areas. :)
http://www.mechahost.net/bones/eg1.jpg
Thanks in advance for any help guys.
PS. I know the model sucks, but its a base model for a range of characters I want to build with this basic body shape.
