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View Full Version : Simplygon (Polygon Repair and reduction)


koshiaga
11-16-2006, 10:47 AM
Finely Simplygon 1.0 is released with major bug fixes and with all Simplygon features included. Features like Border detection, T-junction, Welding, and Polygon Reduction.



Available as a 3ds Max plug-in and Maya Plug-in as well as Stand Alone.

Stand alone supports .obj format, which makes it excellent for reducing huge ZBrush and Modo meshes



Use Simplygon during computer-game development to automatically create level of details and speed up run-time application, or optimize your 3d models for AI/physics engines.

Use Simplygon to optimize advanced CAD models for simulation or visualization purposes, or use it to speed up your ray tracing, without loss of visual quality.

By popular demand Donya research has released a Demo for Simplygon 3dsmax and Stand Alone that you can register and download directly from this Page.

A demo for Maya will be out shortly but you can try the Stand Alone for now



http://www.simplygon.com

http://www.donyaresearch.com/ (http://www.donyaresearch.com/)

http://www.donyaresearch.com/node/5 (http://www.donyaresearch.com/node/5)

pearson
11-16-2006, 09:47 PM
Please confine your advertisments to a single thread. You've started 3 so far.

Your original thread is here, in case you forgot:
http://forums.cgsociety.org/showthread.php?t=424072

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11-16-2006, 09:48 PM
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