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fabriciomicheli
02-10-2003, 02:27 PM
Hi people!

Im animating a new character Im working in, but Im a newbie in char animation, because I always worked in still models mainly.

Well, this time, I need help with the eyelids of a cartoon character.
I made the eyelids with sliced spheres (one for the upper, and one for the slower eyelid). The problem is that the TCB controllers for the sphere's rotation are a little confusing... and generate movements that don't match reality.

I need some advices about this, how to animate the eyelids good. Please help me!

Thanks guys!

fabriciomicheli
02-11-2003, 10:51 AM
PLEASE HEEEEEEEELPPP!!! ! ! ! ! ! ! ! ! !

Bluplet
02-11-2003, 11:46 AM
Replace the TCB controller with an Euler XYZ controller. That way you can also tweak rotations as f-curves in trackview.

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