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Leftover
02-10-2003, 02:05 AM
Hello,

What's XSI workflow for next 2 modeling situations?
Are there ways to slice and project (stencil) geometry?
I used LW to illustrate it. Can't find any easy solution so far :(

http://ok.vtc.ru/sample.gif

belly80naz
02-10-2003, 11:49 AM
Hello, I was a italian LW user but now I use only XSI3.
XSI 3 is the most complete version of Softimage XSI (for now;) ) and for your second question, you can create the text whit a Tasselation in Delaunay Method and deform it on a curve like the attached pic.
http://213.82.72.39/cgtalkimages/3d-text.jpg[/IMG]
In this mode you have got more polygons on the text object, but you can animate all. In lightwave you must use plug-in like serpent to do it, or I'm wrong?[IMG]

Leftover
02-11-2003, 03:01 PM
thanx, belly80naz
Yes tessellation is solution. And local subdivision would work for shapes, but it's not so clean as just slice it a way you want.
Would be good if someone write a plugin or script for projecting geometry. It would solve both situations - slicing and stenciling.

But anyway how ppl do handle first situation?

tachy0n
02-11-2003, 05:02 PM
You could try doing this with NURBS instead, using trim curves...

belly80naz
02-11-2003, 05:05 PM
Yes, I know that it's not so clean as just slice, and this is a reason that I loved LW, but for my work requirement I must learn XSI and SI|3D and leave LW just in 5.6 version.:scream: :shrug: SOB.

Leftover
02-11-2003, 07:41 PM
Problem with nurbs is that trims don't get converted with "surface to polys".

wmendez
02-12-2003, 04:29 PM
Though this option does not work with Polygons you can create a smilar effect with Text Curves ,Intersect Surfaces , and Curves to Polygons.

Curved Text intersecting the sphere
http://members.rogers.com/lmendez/xsi1.jpg

after selecting Curves<Intersect surfaces you freeze the newly created surface (if you don't when you delete the text it will delete along with it)
http://members.rogers.com/lmendez/xsi2.jpg

uses Poly.Mesh <Curves to mesh and you get these results ( I duplicated so that you can see the curve angles)
http://members.rogers.com/lmendez/xsi3.jpg

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