View Full Version : End of world swirling sky | suggestions on how >>>
11-11-2006, 12:02 PM
I'm about to create/animate a sky like the concept below for a matte painting comp, It has a swirly motion that centres towards a light beam. Any suggestions on how to approach this effect? I'll be using 3ds Max for this, but open to suggestions.
11-12-2006, 05:19 AM
I would look into afterburn if you have it / can get it, doing clouds with it would be ideal... the particle motion wouldn't be incredibly hard with a vortex, but getting the actual look of the clouds without afterburn will be pretty hard.
11-12-2006, 01:04 PM
I though afterburn was just a fancy particle sim, does it also provide materials/shaders for smoke and volumetric effects?
11-14-2006, 08:35 AM
Afterburn is NOT a particle simulation tool but a series of volumetric shaders, so it's exactly what your looking for.
11-16-2006, 07:16 AM
i reccommend giving this thread a read
there's some great information in there on how afterburn works... if you're using maya that is.
11-28-2006, 10:44 AM
That concept is probally the scariest thing ive ever seen in my life !!!
Looks exactly like a nightmare Ive had. I saw the swirly thing with lighting type static electricity. It was also raining purple liquid fire drops and the air felt solid, like it was weighting you down to the ground. MAN that is SCARY stuff
Is this your own designs?
12-01-2006, 07:15 PM
Yep that's freaky, maybe you should consult and excosist :)
Yeah it's an original concept painting for a short animation i'm working on.
Cheers - Dave.
12-02-2006, 05:32 AM
haha! Maybe its symbolic for somthing or it could be mistaken for some weapon of the future? Nukes ? Anyway as scary as your picture is, make sure u put a message in this post so i can see ur finished master piece cheers !
12-02-2006, 05:32 AM
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