View Full Version : Eon (Illustration) Entry: Ed Cicka
EdTheRenderman 11-10-2006, 08:04 PM Ed Cicka is entered in the "Eon Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/eon/view_entries.php?challenger=12400)
Latest Update: Final Image: Thistledown Final Image
http://features.cgsociety.org/challenge/entries/14/12400/12400_1168219298_medium.jpg (http://forums.cgsociety.org/showthread.php?p=4114801#post4114801)
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EdTheRenderman
11-20-2006, 04:16 PM
Hello,
This is my first time working on one of the CGTalk Challenges, so please be gentle :)
Attached is my first go at a previs for my idea for illustrating Thistledown – Chamber 3. I’m getting a late start at this, so I consumed the novel last weekend and put this idea together.
I tried several different perspectives, but this one (looking out from one “cap” while standing on one of the suspension cables) seemed to me to be the best for portraying the grand scale of the chamber. I’m still toying with this a bit, but I think this will be my final perspective.
This was done in Bryce 6 with some help from Blender (modeling), The Gimp (textures) and Poser (female figure). Reading the FAQ, I know that Poser is application non grata, so I will do something else with this (Hand Draw the figure or sue some other Model).
Please let me know what you think.
http://www.megalithstudio.com/scifi/thistledown_previs1.jpg
EdTheRenderman
11-22-2006, 05:20 AM
Here is my current Bryce model looking from the ground up. I'm thinking with just a tad bit more detail I may have enough to start to give me a good framework for post work until an illustration.
http://www.megalithstudio.com/scifi/thistledown_previs3.jpg
brrrhmmm
11-25-2006, 07:28 AM
Side by Side comparisons So that you know who is doing
what in the illustration category of the eon challenge only.
Classifier followed by artists.
: Strong/Beautiful Foreground Potraits with EON elements in the background.
Movie Posters theme.
Characters in dramatic poses.
Characters have detailed skin,muscle and skeletal structures.
Very Detailed Vehicle showed prominently
Edward Cicka
Tuan Nguyen
Linda Luksic(Based on Sacha Word Of Mouth)
Linda Smith
William Leafe
Raffy Encarnacion Dermawan
Marco Alejandro Castelan Morales
John Streider
Radu Bogdan Boeru
Tiberius Viris
Sacha angel diener
Niklas Frostgard
Michael van den bosch
sandra bott
michael dashow
nabil hamadi
alwyn talbot
timur kiryashov
damir g martin
Nathan L Bachelder
Daniel lu visi
Maurizio Manzieri
dale thomas
ego lataire
rune rask
guo jian
hugo araujo
: massive architectures,detailed cityscapes,plasma tubes,huge eon elements viewed in the distance in the style of grand space opera with miniscule,faceless,diminutive men ,women and all terrain machines reacting and responding to the environment.
Tuan Nguyen
Jesse Speak
Timur Kiryashov
Mark Goldsworthy
Roman Bernhard Eppstein
Raffy Encarnacion Dermawan
Tiberius Virius
remko troost
tolgahan gungor
torsten wolber
nathaniel west
ramy badie
bryce smith
martin nielsen
emrah elmasli
mauricio alvarado kladt
prabath wijayantha
maciej frolow
nilesh ambekar
constantinos krystallis
greg kaperski
adrian fekete
reinaldoromero
marcin j. nikiforuk
james nelms
maurizio manzieri
jarek sznytzer
Derek wilson
Nazirull Safry Paijo
Daniel justin bird
dale thomas
erik linden
rune rask
david freeman
ori arad
markus graf
ali jalali
raffy encarnacion
alex kelly
jennifer Kathleen Phillips
: air ,sea atmosperics featuring natural elements of islands,skies blend into a grand sense of scale.Includes Tree elements.Gaia oriented.Mountain views and Spectacular chamber vistas. Sky atmospherics
lei huang
adrian baluta
gonzalo golpe
gunilla elam
jonathan colvin
guo jian
oscar jostedt
brian Slayton
yann tisseron
yaroslav kravchenko
: party scene with the character interacting and gossiping
Parties gathered at gate opening
Radu Bogdan Boeru
nekomouse
Phillip Buchanan
: wonderful sense of humor even black humor and caricature
Torsten Wolber
per trystad
mark david
: action packed conflict with eon elements in the backdrop and lots of machines,ships,cities and soldiers
thierry schiel
paul hume
: entire cities,planetary bodies,asteroids,weather systems,gates,singularities,flawships and space vehicles in awe inspiring perspectives with large scale explosions.Ships have beautiful designs.Space Atmospherics.
Phillip Buchanan
Dmitri G Michniouk
Mark Alford
sacha angel
neville de souza
prabath wijayantha
greg kaperski
mona eriksson
attilla kurt
vladimir davidenko
paul b castillo
juha kamarainen
mauricio alvarado kladt
joel carlo
shawn andrews
matt benya
Derek Wilson
blaz porenta
oscar jostedt
pavel elagin
yann tisseron
blaz porenta
: detailed explanatory tutorials
sacha angel
matt benya
EdTheRenderman
12-03-2006, 05:06 PM
Just got back from vacation (Thanksgiving holiday in the States). I did manage to do some sketches on the airplane. Included in the next few posts.
http://www.megalithstudio.com/scifi/td_sketch1.jpg
EdTheRenderman
12-03-2006, 05:09 PM
I was trying to visualize how the cables that support the buildings in Thistledown would connect to the rock. Being an avid documentary TV viewer, I thought of some of the ways they connect cable stays for large suspension bridges. This is what I came up with.
http://www.megalithstudio.com/scifi/td_sketch2.jpg
EdTheRenderman
12-03-2006, 05:12 PM
This is a rough sketch of what I think one of the tall “Golf Tee” shaped buildings would look like. From the book, I’m not sure if there are many of these, if they just sit on the center line or if they are connected to the cables or free standing. I would think that they need to be connected to the cables to be stable. Does anyone have any ideas?
http://www.megalithstudio.com/scifi/td_sketch3.jpg
EdTheRenderman
12-23-2006, 07:18 PM
http://features.cgsociety.org/challenge/entries/14/12400/12400_1166905127_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12400/12400_1166905127_large.jpg)
This is an untextured rendition of my Thistledown illustration.
Nazirull
12-23-2006, 10:31 PM
Hey you fellow Thistledowner man!
Great going here!
But gotta hurry up! Im giving some kicks on my own butt nowadays...ok perhaps after tonites and tomorrows party....LOL....
Merry Xmas and happy holidays!
Interesting perspective...
Curious to see where you will go from here :).
Good luck!
Sasha
Eon (http://forums.cgsociety.org/showthread.php?t=423648)
EdTheRenderman
12-24-2006, 09:59 PM
http://features.cgsociety.org/challenge/entries/14/12400/12400_1167001183_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12400/12400_1167001183_large.jpg)
This is a view of the model I have created in Bryce 6.0
EdTheRenderman
12-26-2006, 03:39 PM
http://features.cgsociety.org/challenge/entries/14/12400/12400_1167151138_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12400/12400_1167151138_large.jpg)
Here is the lit and textured version of my model at the camera location that the final will be generated
Nazirull
12-26-2006, 04:20 PM
Great progress there man.:thumbsup:
It seems that the towers takes a sudden change of angle, i mean the one on the foreground and the one at the background. Probably is ok on your modelspace, but it doesnt give you the curve feeling....just a thought man...
Keep it up.
ChuckWadey
12-26-2006, 05:08 PM
Nice Ed, it's truly dizzying and really captures a sence of what a city would be like inside of a cylinder. Adding the character will only increase the feeling of vertigo and I think that's a good thing. That said, I don't really like the character placement in your mock-up because of tangency with the tower. Maybe it won't bother me in color or maybe you should slide her to the left so that the raised arm would be on the empty left side of tower. Either way, I'm sure your final is going to be amazing.
EdTheRenderman
12-27-2006, 05:42 PM
Nice Ed, it's truly dizzying and really captures a sence of what a city would be like inside of a cylinder. Adding the character will only increase the feeling of vertigo and I think that's a good thing. That said, I don't really like the character placement in your mock-up because of tangency with the tower. Maybe it won't bother me in color or maybe you should slide her to the left so that the raised arm would be on the empty left side of tower. Either way, I'm sure your final is going to be amazing.
Thanks for the great feedback. One of the things I've been really struggling with is a good camera angle to show enough of Thistledown to feel like I've got the feeling of living in a cylinder. After watching years of Babylon 5, you would think this would be easy!
The more I look at the figure, the more I think I am going to change both position and posture. I think I want a better look of amazement, which I am not getting with this current look. So, my finished picture will look a little different then this on.
Cheers and thanks for the feedback.
EdTheRenderman
12-27-2006, 05:50 PM
Great progress there man.:thumbsup:
It seems that the towers takes a sudden change of angle, i mean the one on the foreground and the one at the background. Probably is ok on your modelspace, but it doesnt give you the curve feeling....just a thought man...
Keep it up.
Nazirull, great to hear from you!
The problem as I see it is the focal length of the camera I’m using (FOV = 70 deg). I’ve got it very wide to try to get as much of the Thistledown in the scene as possible so that the viewer gets a feeling that it is a cylinder. I’ve also got the camera at a slight angle to give a sort of “off-center” feeling (sort of like a “Dutch Angle” in cinematography). This forces the tall building out of kilter. I’m hoping that the figure in the foreground will help stabilize the picture and give the viewer a better feel for what the camera is doing.
Thanks again for the great comments.
EdTheRenderman
01-07-2007, 11:20 PM
http://features.cgsociety.org/challenge/entries/14/12400/12400_1168215615_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12400/12400_1168215615_large.jpg)
Final composit and color timing for my rendition of Thistledown
EdTheRenderman
01-07-2007, 11:26 PM
http://features.cgsociety.org/challenge/entries/14/12400/12400_1168215859_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12400/12400_1168215859_large.jpg)
This is my final color timing image
EdTheRenderman
01-08-2007, 12:21 AM
http://features.cgsociety.org/challenge/entries/14/12400/12400_1168219298_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12400/12400_1168219298_large.jpg)
Patricia travels through the third chamber, called “Thistledown” for the first time on her second day in the Stone. As she leaves the train, she is astounded by the sights that befall her, a city much more modern then she experienced in the first chamber, with hanging buildings that spanned kilometers and Tee shaped towers that reached to the thin clouds. It was obvious that the residents of the Stone had fully mastered their environment by the time they built this chamber.
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