View Full Version : A next generation Xavier
Martyr 02-09-2003, 04:05 AM Hi everyone, look and say what you think about this one Please, its not for a specific project yet...
|
|
BiTMAP
02-09-2003, 07:34 AM
looks pretty good, I actualy really like how that render looks, how do ya do that? I'm assuming part of it is GI but what do you do for the material shader? also the lil slit thing under the lips is odd... and the eyes seem crossed.
Martyr
02-09-2003, 01:18 PM
...The look af the image as been obtained with a simple domelight this model is not yet finish so i dont pass too much time on the lights...Patrick stewart have a litle hole below his mouth i will fix that one.
I dont what to doo with him because Iam not a star trek fan maybe i will try to make prof Xavier from X-men...Im not sure maybe i cant take some suggestions..
Martyr
02-10-2003, 05:53 AM
Hi, I finally decided to for star trek, I have worked a little bit on the clothes they are not textured yet i only put a simple texture on the face Please let me know what you think about my Jean-Luc Picard...
Martyr
02-10-2003, 06:11 AM
Another side...please reply
Maximus Groff
02-10-2003, 12:01 PM
The forehead is too far IMHO.
Martyr
02-11-2003, 01:54 AM
hi everyone!! this is my final Wip version so i wait your comment this time please
squeezestudio
02-11-2003, 01:57 AM
amazing !! :bounce:
we want more... !!!! cant you post a wireframe .
good work!! :)
Joebount
02-11-2003, 05:23 PM
It looks cool ! Now, add some more details ,and it will rock !
xaros48
02-11-2003, 07:17 PM
Hé good work!
mais je me demande si il ne devrait pas avoir le nez un rien plus angulaire? a part ca c'est Extra!
CGTalk Moderation
01-14-2006, 09:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.