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Gephoria
11-10-2006, 07:49 AM
http://img136.imageshack.us/img136/2069/testrenderae4.jpg

http://img157.imageshack.us/img157/2682/testrender2av3.jpg

Well, my name is Brent, i started 3D modeling about 3 months ago just doing simple stuff likea bic lighter, or a simple lowpoly room, my character will be ready to texture come monday, i'm really prouder of this car though, 300 ZX, and this is only 513 poly's, trying to keep it low and this is stilla WIP for about 2 more weeks if need be. figure i'd post it here and see what kind of feedback i can get on what i should fix.

Here is a link to my original thread for previous pics/wireframe: http://forums.cgsociety.org/showthread.php?t=424562

ty in advance, c&c welcome

Gamedev
11-12-2006, 01:15 AM
I assume you're using 3ds max - you have a qutie a few smoothing group issues throughout the model. Your smoothing groups are really whats going to show off some of the harder lines / edges of the model that will realy make a hard surface piece of geometry. Do you have a side profile blueprint? The driver side window is looking quite large. As well, post some orthographic shots of the model (side, front).

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11-12-2006, 01:15 AM
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