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Gamedev
11-10-2006, 07:09 AM
Wanted to share a prop I've been working on. I've used this piece to get better w/ my spec maps and normal maps. Crits and feedback welcome!

You can view a turn-around of the prop and its maps here (as well as my lame first attempt):
http://www.tylerwanlass.com/box (http://www.tylerwanlass.com/box/)

Render:
http://www.tylerwanlass.com/box/render.jpg

Spec + Normal:
http://www.tylerwanlass.com/box/wire.jpg

Mateism
11-10-2006, 08:05 AM
Great Box. I don't really have any criticism, i just imagine that box in a game, and think you've done a great job.

psychojohno
11-10-2006, 02:10 PM
i love it the best cardboard box i have ever seen :) you could get a job making the boxes for metal gear solid :thumbsup: Your other work on your site is great aswell!

Cyborgguineapig
11-10-2006, 09:56 PM
If this box was real I would keep it in my room. One thing you might want to still think about, (though I assume your done) is where water has dried more than other areas that have been wet and have water stains. http://www.sindone.org/images/scient/alone.jpg

Vladislav-Ivanov
11-11-2006, 06:43 AM
How many polygons did you use?

______________________

www.vladislav-ivanov.com (http://www.vladislav-ivanov.com)

Gamedev
11-11-2006, 06:50 PM
Thanks for the comments guys.

Art, I'm still working on the 'wet' portion of texture. Thanks for the photo ref - I'll look into it this weekend!

Vladislav-Ivanov theres more info including the specs and the maps here: http://www.tylerwanlass.com/box/
With the inside flaps its sitting at 78 tris.

ChimpanG
11-11-2006, 08:10 PM
good stuff :D

Faust_Dagon
11-14-2006, 04:24 AM
nice, doing the water stain liek the ref, would make it alot nicer :)

SHEPEIRO
11-14-2006, 01:35 PM
great now add some eye holes and an interioir, i demand it.

Gamedev
11-14-2006, 07:57 PM
GLandolina good stuff :D Thanks!

Faust_Dagon nice, doing the water stain liek the ref, would make it alot nicer :) It's coming! Haha, got a lot on my plate and the box is staring me down!

SHEPEIRO great now add some eye holes and an interioir, i demand it. Interior, check! Eye holes? Pro booleans here we come. Now all I need is a character to put under the box :)

theabyss
11-15-2006, 03:26 AM
Simply Beautyful!:thumbsup:

Synthesizer
11-15-2006, 07:07 PM
Nice box :)

I don't think that you need to cut the main part of the box as well, unless you pull those parts around a bit. It'll be nice to see the waterstains. Will this be going into anything, or is it just by itself?

Gamedev
11-16-2006, 11:10 PM
Thanks guys!

Synthesizer, the top flaps look a lot better in the turn around. Then you can actually see there are inside flaps as well. I'm just doing the piece for the portfolio for now.

ojko
11-17-2006, 08:28 AM
Thanks!Interior, check! Eye holes? Pro booleans here we come. Now all I need is a character to put under the box :)
*Cough* Solid Snake *Cough*

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