alec.tron
02-09-2003, 01:41 AM
Hello,
I had to remove the skin modifier of an object with 2 bones.... but loading the old, previously saved envelopes/vertex weight painting again ( mesh hasn t been changed ) doesn t change anything and the envelopes still have their old default settings after loading the saved envelopes......could anyone give me a hint what I m missing there ?
and help files nor google could give me hint for it.....and it took me nearly 2 days to set up the vertex weight painting as it s quite a complex object and I don t really want to do that again....
allright, would be gratefull for any idea.....
thanks
I had to remove the skin modifier of an object with 2 bones.... but loading the old, previously saved envelopes/vertex weight painting again ( mesh hasn t been changed ) doesn t change anything and the envelopes still have their old default settings after loading the saved envelopes......could anyone give me a hint what I m missing there ?
and help files nor google could give me hint for it.....and it took me nearly 2 days to set up the vertex weight painting as it s quite a complex object and I don t really want to do that again....
allright, would be gratefull for any idea.....
thanks
