VirtualFM
11-09-2006, 08:19 PM
Hello!
I am not a regular Blender user, but I was interested in it because of the fluid simulation and already did some experiments with it after reading the documentation and tutorials.
Doing the tutoriasl went fine and using a plain simple cube as a container/colision was fine as well.
But after importing a object that is planed to be the collision object (very simple object by the way, just the shape of a cone, like a volcano) the fluid is behaving erratically, I mean, it colides but when sliding down the cone's sides it "flickers", taking several shapes and doesn't slide very well.
I just wanted the fluid to slide... fluidily! Wiothout all the flicker and constanto changing-shape I currently got! Tried several viscosity values, different combinations of Init States and even increasing the resolution to 200 (which consumes over 850Mb of memory!) without much improvement.
Any help or experience anyone has to share? Examples?!
Thanks a lot!
I am not a regular Blender user, but I was interested in it because of the fluid simulation and already did some experiments with it after reading the documentation and tutorials.
Doing the tutoriasl went fine and using a plain simple cube as a container/colision was fine as well.
But after importing a object that is planed to be the collision object (very simple object by the way, just the shape of a cone, like a volcano) the fluid is behaving erratically, I mean, it colides but when sliding down the cone's sides it "flickers", taking several shapes and doesn't slide very well.
I just wanted the fluid to slide... fluidily! Wiothout all the flicker and constanto changing-shape I currently got! Tried several viscosity values, different combinations of Init States and even increasing the resolution to 200 (which consumes over 850Mb of memory!) without much improvement.
Any help or experience anyone has to share? Examples?!
Thanks a lot!
