slebed
11-09-2006, 02:11 AM
I'm looking to see if there is a way to render a pflow system with splines or objects representing to speed and travel of the particle. In other words, if the particle is travelling in an arc in a rendered frame, is it possible to have an object or spline in an arc matching the particle.
I hope I'm making this clear. Thank you
I hope I'm making this clear. Thank you
