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View Full Version : MAX/MENTAL RAY -Controls FG+


jav
02-08-2003, 04:54 PM
ive used mentalray with softimage first and then with xsi. Now i am trying to use it in max and are looking for parameters, pointers etc.
1.
I am used to light scenes with Final Gathering (poorman's GI) very simply.
Using mr 2.1 in Softimage3d I used to a/create a dome,
b/assign it a constant material
c/ assing it a mapping.
d/ then i controlled the amount of FG effect with dome transparency, dome base color and texture blending.
In XSI (mr 3.1 i think) one can control the effect of light bounced back into the scene both for FG and GI with a slider attached to the material ( or the environemnt)

I noticed that MAX does have environment mapping but no control to tweek environment reflection, environment transparency and environment FG/GI.
2.
Furthermore I cannot find MR shader controls on materials or Lights (like slide projection, flares etc) .Where are they?

Could MAX/MR users give me tips to deal with 1. and 2.
thankyou
jav

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