cyi
11-07-2006, 06:27 PM
Hello all! I have been experiencing this problem for quite some time now and it's greatly hindering my progress. Whenever I try to use transparency maps in maya when modelling something like a hairstyle for a game character model, I can get it to work, but I get weird transparency issues...it only happens when one polygon passes in front of another in the field of view. This is hard for me to explain, so I'm providing some screenshots. When I render it with maya software, the problem disappears, but maya software can't handle normal maps! I have heard it might be my video card (geforce 6600), which I'm really hoping it isn't since I can't afford a new one. Has anyone else figured out a work around to this problem? I can't be the only geforce + maya user. I cannot get much further along with my portfolio if I can't model hair for any of my characters. Thanks so much for any help you might be able to provide :)
http://i3.photobucket.com/albums/y69/clutchyourideas/transparency01.jpghttp://i3.photobucket.com/albums/y69/clutchyourideas/transparency02.jpg
http://i3.photobucket.com/albums/y69/clutchyourideas/transparency01.jpghttp://i3.photobucket.com/albums/y69/clutchyourideas/transparency02.jpg
