j!mi
11-07-2006, 09:28 AM
Hey people,
I've been trying to apply a normal map to a character in Maya and this is the result.
http://img224.imageshack.us/img224/5251/ewbt5.jpg
I used zmapper to generate the normal map and then I took it into maya and plugged it into a shading network like this:
FILE-out alpha --> BUMP-outNomral --> Lambert
Anyone know how i can fix this?
**EDIT
Did a software render, Looks a little better but still ugly
http://img144.imageshack.us/img144/6281/ew2gj1.jpg
I've been trying to apply a normal map to a character in Maya and this is the result.
http://img224.imageshack.us/img224/5251/ewbt5.jpg
I used zmapper to generate the normal map and then I took it into maya and plugged it into a shading network like this:
FILE-out alpha --> BUMP-outNomral --> Lambert
Anyone know how i can fix this?
**EDIT
Did a software render, Looks a little better but still ugly
http://img144.imageshack.us/img144/6281/ew2gj1.jpg
