View Full Version : 3rd gen rx7...
first time post. really admire the quality of work posted here. How could I improve the water and the scene overall?? Modeled in Rhino and rendered in Max.
http://students.washington.edu/yfx/rx7/v3_front.jpg
my gallery (http://students.washington.edu/yfx/gallery.html)
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the area under and to the right of the door crease seem too smooth. needs some more detail in there or soemthign
ToddD
02-08-2003, 04:47 PM
Great model yfx! I wouldn't worry about the water soo much after all it is in the background. I would recommend some DOF to blur the background in the distance that would fix your water problem. To improve the scene, I would say a more dynamic camera angle or something, go for something more dramatic. Great job soo far, can't wait to see more.
:beer:
here's the shot of the back...
i have no idea how to do DOF's yet...so I guess it's one of the things i need on my to-learn list.
how do I paint decals in max w/o applying a texture over the whole car??
http://students.washington.edu/yfx/rx7/v3_back.jpg
ToddD
02-09-2003, 04:32 PM
Look up Multi-subobject material, and masks.:)
Also, supersampling will help with the aliasing on your reflections, get rid of the jaggies.
here's an updated w/ the decals. thanks a lot tbonz.
How can I improve the water and the horizon??
http://students.washington.edu/yfx/rx7/v4_front.jpg
http://students.washington.edu/yfx/rx7/v4_back.jpg
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