CJcuervo
02-08-2003, 12:55 AM
Alright, Ive just finished "basically" my first complete character, and im ready to texture him, But I cant get the uv coordinates right to save my own life, Ive tried multiple different mapping types for different parts of his head, palanar for the ears, cylindrical for the mid section of his head, and neck and a planar mapping for the top piece of his head,but no matter what I always end up with stretching in one area or another, I guess it all boils down to Inexperience,
Im also having a horrible time with the facial bump maps, it seems no matter what i do, the deatail (wrinkles etc..) turn out to be either a) way too sharp and obvious b) too smooth and unnoticable,and Im about to lose my mind...
So if anyone has any Tricks of the trade,basic tips, tutorials etc... on the creation of bump maps and also dealing with UV mapping in Maya ,(anything that might be helpfull), feel free to post them here and that would be great, cos I dont know what else to do...
hell, we could even make this a sticky topic, like the tutrrials and scripts threads....hehe:shame: :applause:
CJ
Im also having a horrible time with the facial bump maps, it seems no matter what i do, the deatail (wrinkles etc..) turn out to be either a) way too sharp and obvious b) too smooth and unnoticable,and Im about to lose my mind...
So if anyone has any Tricks of the trade,basic tips, tutorials etc... on the creation of bump maps and also dealing with UV mapping in Maya ,(anything that might be helpfull), feel free to post them here and that would be great, cos I dont know what else to do...
hell, we could even make this a sticky topic, like the tutrrials and scripts threads....hehe:shame: :applause:
CJ
