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View Full Version : Danny Underwood Demo Reel 2006


DannyU
11-05-2006, 08:03 AM
This year went by really fast over at BCIT, albeit hecktick but I managed to brave the storm with few nicks and bruises.

Heres my Modelling/Texturing demo for the year, there are some things I'd love to go back in time to fix, but seeing as our industry night is on monday, this is it.

Enjoy!

Quicktime High (38mb 720x480)
http://dannyunderwood.com/demoreel_webhigh.mov

Quicktime Low (7mb, 400x300)
http://dannyunderwood.com/demoreel_weblow.mov

Igo
11-05-2006, 09:50 AM
Honestly man, your character work is really hurting your reel. The environments seem WAY stronger and I'd definitly try to aim your focus in that direction.

There are too many problems to list with the characters, but your environments are showing some definite potential. Take out the angel guy all together along with the animated poof and sport/superhero guy from the second environment, and take out the girl from the final one as well. If you can, work in some more shots of the final environment the girl is in because I really think you should try to sell yourself as an environment artist for games.

Good luck with everything man, and keep cracking on some environmental stuff because it definitly seems like your nitche.

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11-05-2006, 09:50 AM
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