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View Full Version : Why does my Ambiant Occlusion look like this?


helliwell
11-04-2006, 02:23 PM
Hi, I'm having a problem with my ambiant occlusion pass. The scene is rendered in metal ray, (maya) the texture is Mib_amb_occlusion, the light is the default. As you can see the result is very spotty, any ideas?

(the scale of the scene is large, in the back of my mind this could be a problem, but I can't remember why)

http://features.cgsociety.org/gallerycrits/83411/83411_1162650083_large.jpg

Thanks for any help

playmesumch00ns
11-04-2006, 04:47 PM
You need more samples for the occlusion.

helliwell
11-04-2006, 05:40 PM
Thanks for that, "playmesumch00ns", sorted.

Rich:thumbsup:


http://features.cgsociety.org/gallerycrits/83411/83411_1162661879_large.jpg

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