View Full Version : need critique
luigi 03-21-2002, 01:01 PM This is my Character for PA Challenge.
It was a hard work for me!!.
This was my first real character
I want to get some critics so I´ll do it better next time.
this month I can´t make the challlenge I hope I will have time to make the next one.
please critique
http://www.pigmalion-haw.com/luigi/final.jpg
:bounce::bounce::bounce::bounce:
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luigi
03-21-2002, 01:07 PM
more images of the weapon and special knapsack
http://www.pigmalion-haw.com/luigi/arma2.jpg
http://www.pigmalion-haw.com/luigi/1.jpg
http://www.pigmalion-haw.com/luigi/2.jpg
Korgath
03-21-2002, 01:15 PM
Nice character, but the stomach looks kinda strange... to square.
luigi
03-21-2002, 01:23 PM
here is a image of the body.
http://www.pigmalion-haw.com/luigi/CUERPO3.jpg
the problem with the stomach is probably a bad physique setting.
Thanks for tehe critique :D
Korgath
03-21-2002, 01:45 PM
Looks o.k in the new shot.. :) Sorry for the "wrongly accusation":p
Edgemaster
03-22-2002, 02:46 AM
Sup...:cool:
Hey your equipment looks pretty cool on him.....(hope it doesnt change). But yeah you character looks pretty cool.....Hope to see it textured soon......
luigi
03-22-2002, 01:03 PM
two much work now but I hope in one month be more free for texturize and put a specials handles to the knapsack.
:D :D :D
edgemaster6661
thanks for the opinion of my equipment.
TrenZ
03-25-2002, 01:42 PM
:buttrock:
A nice character... originals feet and boots for a different way to view the tipic galactic gay, :cool:
cool machine in the top of the head... curious.
Can we'll see the spaceship of this warrior? i guess...
nice job... to be the first.
:applause:
Hope to see the textures soon... as realistic as the model...
luigi
04-04-2002, 03:06 AM
0Z here you have the wire you asked me
swelty
04-04-2002, 03:39 AM
I like the concept, but I think that you need to work on the proportions. The head seems to be a little small and the legs look a little large. Plus the chest looks a bit off. The chest is connected with tendons that tuck under the deltoids.
Henrik Hörlin
04-04-2002, 11:21 AM
Your character looks fine and is pretty good for first attempt. My only recomendation is that you start experimenting with details and texturing. It feels a bit plastic because of the nice smooth surfaces. Add some damage, wear and tear on things and/or start texturing.
Keep it up!
luigi
04-04-2002, 03:52 PM
trenz:thanks for the coments
swelty: you are true , proportions are a constants headache for me.
I´m studing it and making contimous drawings for real person for have a better concept of the proportions.
Henrik Hörlin: textures and mapping ,some damage, wear and tear are the things that I´m practicing.
you have heat in the midle of my problem that I´m making probes to resolve it.:wip:
This month ill wil have time to do the chalengue I´m impatient to the actual finish and now the rules for start the new.
Sorry for my bad english.
bubba
04-04-2002, 04:43 PM
Nice work luigi!
I really liked your mechanical details like the television on the hydrolic pole :)
Edvin
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