daft-crut
11-04-2006, 01:28 AM
Hi Everyone!
I have a question on rigging an armor. I have this character rigged and skinned:
http://img299.imageshack.us/img299/4184/questionlz4.th.jpg (http://img299.imageshack.us/my.php?image=questionlz4.jpg)
my problem is the armor around the waist. I've divided those armor into each part, and what I've done now is skinned it, but I really would the armor to be rigid, but not overlapping with the model also at the same time. I tried linking into the thigh bone, at some degree it overlapped the body, is there any way to link this armor but also prevent the overlapping (collision detect perhaps?).
Thanks!
I have a question on rigging an armor. I have this character rigged and skinned:
http://img299.imageshack.us/img299/4184/questionlz4.th.jpg (http://img299.imageshack.us/my.php?image=questionlz4.jpg)
my problem is the armor around the waist. I've divided those armor into each part, and what I've done now is skinned it, but I really would the armor to be rigid, but not overlapping with the model also at the same time. I tried linking into the thigh bone, at some degree it overlapped the body, is there any way to link this armor but also prevent the overlapping (collision detect perhaps?).
Thanks!
