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Archvilell
11-02-2006, 09:45 PM
When I select a polygon on the model then activate the Texture Editor space and try to move that polygon, the poly is torn off as oposed to moving and stretching the ones around it to compensate. Where is the command to turn "tearing" off so I can stretch the others attached?

Thanks

Ben Day

ThE_JacO
11-03-2006, 01:28 AM
either activate proportional with a very low range to preserve bonduaries, or use bleeding options (vertex bleeding, poly bleeding etc).

where they are and how they work you can find out in the manual now that you know the keywords :)

visualboo
11-03-2006, 12:47 PM
Or hit the plus key on the numpad and expand the selection by 1.

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