View Full Version : The forgotten cave, Robert Freitag (3D)
11-02-2006, 09:31 PM
Title: The forgotten cave
Name: Robert Freitag
Software: 3ds max, mental ray
this is my new image it is done in 3ds max and rendered by using mentalray.
I worked nearly 10 Hours on it.
The rendertime was 42 minutes on 1563x698
I hope you like it.
11-03-2006, 09:02 AM
looks pretty cool...! the feel is good..
11-03-2006, 11:01 AM
really awesome ! seems like a environment for a next gen game , the shadows are VERY good , congrats !
11-03-2006, 12:00 PM
Displacement on the rocks?
Can you post some wires?
Can you also show some of the maps used for the rocks, cos they, um, rock.
11-03-2006, 12:31 PM
shure i can do that
theyre basically from cgtextures.com
ive made them tilable... for bump / Displacement maps i just exported the blue channel and used it as map.. that looks like that
11-03-2006, 12:34 PM
Great work! I love the rocks...
They are looking pretty real!
I really like the image... great
materials and Lighting!
P.s. nice details, like the animal
on the rock on the right site!
Keep it up!
11-03-2006, 12:36 PM
Wow - quick response, thanks.
I hadn't noticed the creature on the rocks until I saw the wire. What is it - a spider, lizard?
11-03-2006, 12:38 PM
its a lizard :)
11-03-2006, 01:49 PM
amazing environment, I'm wondering if it's safe inside the cave :twisted:
nice work! :thumbsup:
11-03-2006, 02:02 PM
really nice work on that rock texturing:thumbsup:
11-03-2006, 02:59 PM
Ey boy I really love the work.
Could you explain about your sand shader? For me is one of the most perfect things also.
11-03-2006, 03:06 PM
Hiho... thx 4 your comment...
there is not much to say ... the sand is very simple.. texture and very low fractal/noise as bump.... done
11-03-2006, 03:09 PM
Great work, well done. :thumbsup:
11-03-2006, 09:50 PM
great rock texturing. wonder how the other part of the wire [off-camera] looks like:) and what lighting did u use...
11-03-2006, 10:33 PM
i know this is a simple scene, but perfecionism in a simple scene, this should be plugged in my opinion...
11-03-2006, 10:47 PM
Nice, much better than the previous version. Very simple and clean scene, well rendered. I'm surpised that the repeating patterns in the texture itself aren't vsible in the rendering itself.
The lizard looks a bit add though, both in shape and placement, kinda doesn't fit in really.
Nonetheless good work.
11-04-2006, 05:40 AM
Hey, love your colour, the soil`s color partically. maybe if there is some green, living things will improve this image in a way! h____h
11-04-2006, 04:12 PM
really great texturing.
i like it.Good luck.
11-04-2006, 06:28 PM
wow ... great concept ... :eek:
clean render ...
great job ...:thumbsup:
11-06-2006, 05:13 PM
Nice composition and execution.
My only complaint would be a story one, it's cool being myserious, asking the question "what's in the cave?". But perhaps just a slight hint of what would be in there would make the mystery even stronger.
11-08-2006, 10:35 AM
Nice one. The light is real and the enterance looks great. The stones too. It would be great if there is some more content in the image... like some animals or people so that it looks like someone is living here...
11-08-2006, 10:35 AM
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