PDA

View Full Version : Creating Particle Based Grass In Fusion 5


wavesmack
11-02-2006, 07:01 PM
Tutorial 48: Creating Particle Based Grass In Fusion 5
Sorry for the long delay in between tutorials, but new for November 2006..
How to create realistic particle grass in Fusion AND learn how to create
image based ambient occlusion passes within the comp itself. Bonus topics
about displacing grass blades to fake rigid body dynamics.

?

Watch Now
http://www.cmivfx.com/tutorials.asp

thematt
11-03-2006, 08:22 AM
exellent tut..thanks for that for I've learn a lot from it.

cheers

tibes
11-03-2006, 11:46 PM
Yeah. thanks! Very interestering :beer:

danylyon
11-04-2006, 11:23 AM
Very cool, thanks a lot.
I've just started with F5 and seeing how other people work helps a lot... Although, I'd do this kind of effects in Maya, but it's hard to draw a line and great if you've got the possibilities.
I see you're using 5.1 and if my eyes didn't trick me, there were Mask Handles in 3D Space.. YES! I so wanted that feature =)

CGTalk Moderation
11-04-2006, 11:23 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.