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Supernova
02-07-2003, 11:26 AM
How can I make blurr reflections in max?
I'm using brazil for rendering and real raytracing for reflections, no reflection maps...

Any idea how to make it look blurry?

mouj
02-07-2003, 12:14 PM
Howdy !

well if you're using Brazil v1.0 i think it features blurry reflections (probably set that up in your materials), else you might want to add reflection maps or maybe you could add a little noise in your reflections...

Or you could try to use Combustion to do that, render your scene using render elements and rpf format, render out a reflection channel, then import that into Combustion and add blur on the reflection channel...

else ... anyone ?

mouj

ssalo
02-07-2003, 01:12 PM
Well for starter you COULD use max's own blurring in raytrace material/map BUT it's takes about twice your life time to accomplish. Dunno abou Brazil though...

gaggle
02-07-2003, 01:36 PM
I'd suggest reading up on the manual first, then if it's still tricky, posting your question on the Brazil forum for registered legal users. Brazil specifics can be a little hard to dig up here I think. Not impossible.. but certainly I think you'll have greater chance of help over there.

Grayson
02-07-2003, 01:43 PM
You could always just render in layers and then just blur the reflection in PS or AE. You might spend a little more time setting things up but it will save you some render time.

Khepri
02-07-2003, 01:44 PM
well, you could also put in a tiny procedural noise map in the bumpmapchannel, set it at 0.5 or even smaller and you will get blurry/glossy reflections.

this methode works for any rendering software btw.

it can look noisy, but tweak and it will look very nice.


cheers!

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