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View Full Version : Low Poly Vehichle [Audi TT] (game spec)


dwillms
02-07-2003, 01:54 AM
This model was made in 2 days (5-6hrs a day), thats including the texturing.

The Car is 678 polygons. Thats 1408 Triangles. Texture size is 1024x1024 but is scale able.

http://alpha.rbss.net/rbss/students/senior/dwillms/audi/web_audi.jpg
http://alpha.rbss.net/rbss/students/senior/dwillms/audi/web_audi2.jpg
http://alpha.rbss.net/rbss/students/senior/dwillms/audi/audi_strip.jpg

http://alpha.rbss.net/rbss/students/senior/dwillms/audi/web_audiwire.jpg

xeno
02-07-2003, 01:58 AM
wow!! it is looking awesome, its hard to tell its low poly! i love it! u also did a great job at texturing it!! :buttrock:

wgreenlee1
02-07-2003, 10:13 AM
Why is there no tris in the wrieframe-shaded?


Looks great though,no crits here.

Raul3d
02-07-2003, 10:46 AM
Good job:thumbsup:

McSpirit
02-07-2003, 11:09 AM
DAMN :bounce:

Daniel
02-07-2003, 02:43 PM
Okay lats judge that babe:


(I give U stars, one to -> five!)
Shape: Looks like a TT, ok thats not very hard. 4Stars

Wheel House: Could be rounder, or faked with texture! 2stars.
Wheel: looks okay. 3stars.
Tyres: mesh is good. but no texture map! 2stars.
Lights. Just fake with phototexture, the headlights could be modelt. :shame: . 2stars.
Exhaust: Looks strange. 1star

No interrior :(

Show Us a Image where We can see the texture map better, a obenGL Preview. NOT a rendering!!!

Overall I give you 4stars.

okay, just my two cents :p
Cya.

Tommi
02-07-2003, 03:36 PM
Oh well... Daniel, this car is supposed to be a game model. Therefore it is a brilliant job. Game models may lack detail. They need to be low poly so that they can be used in games with lots of geometry. :shrug:

Daniel
02-07-2003, 03:51 PM
Thnx Tommi.
But I'm pretty sure that I know alot about game, specialty racing games.

His car, 1.5k polys. Is just "Need4Speed 4" Specs :rolleyes:

Cya.

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