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Qbe
10-31-2006, 03:51 PM
Hej


I have a head of a monster that I'm working on.
I have the body to but it's hidden for the moment because I'm working on the head.

I used Projection master to make some details on the head.
But I forgott to make it double sided and I want to have the same deformation on the other side of the head too.

Is there any way too copy the details from one side of the head to the other and still have a complete mesh when I export it back to Max?

Can I make all this without effecting the body?


I tryed with Smart ReSym, but it didn't work.


Any tips?



Thank you.


Cheers
//Mikael

necro888
11-08-2006, 10:26 AM
hi

the only suggestion i can make is finish the model then create the displacement map.
if ur uvs are also symmetrical then u could copy and flip half of the displacement map
within photoshop and save that out so ur mesh will have all the details on both sites


hope that will help u

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11-08-2006, 10:26 AM
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