philwill
10-31-2006, 03:40 PM
Hi, I'm trying to create a particle system that renews a texture animation with each new particle rather than having all the particles play the animation in sync....which is how particle age currently works.
I was hoping partical flow would have something like this but I can't seem to find anything.
any ideas??
thanks
Phil
I was hoping partical flow would have something like this but I can't seem to find anything.
any ideas??
thanks
Phil
