PDA

View Full Version : Render to texture 2048 limit, any fix?


Gibbz
10-31-2006, 07:06 AM
Hey Guys,

Id like to use render to texture to render out maps larger than 2048. However there seems to be a limit with render to texture, anything over 2048 either doesnt render, or renders out ad odd scales.

Any ideas on a solution? I assume this is a max bug?

bcavett
11-01-2006, 01:12 AM
Ive rendered out maps larger than 2048 in max 7 ans 8. I just put in my own number in the text field. I seem to remeber rendering a 8192 x 8192 before.

Gibbz
11-01-2006, 09:25 AM
ok i made a plane, added a shadows map at 8192x8192 click render , it then says....

"Error Creating Bitmap"

then it says...

"Render Failed or Canceld by User"


however 4096 seems to work in max 9....Ill give max 8 a go again as thats what were using it on...

bcavett
11-01-2006, 02:04 PM
I have not tried shadow maps. This was a normal map that I was generating.

Moosley
11-01-2006, 02:34 PM
Could be a memory thing, maybe try increasing your heap size in the maxscript preferences ?

CGTalk Moderation
11-01-2006, 02:34 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.