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View Full Version : How to integrate "Depth of Field" between Maya and After Effects


franktai1
10-31-2006, 02:37 AM
Hello everyone,

I am trying to study “depth of field, DOF” from Maya and then composite in the After effects. I read some article on line and heard a lot about render “RLA” file from Maya and then use the “3D channel” effect from the After Effects. I also rendered the Luminance pass from Maya and it does not work in AE. I am very confused about how to intergrate DOF between Maya and AE. Would you please give me a short tutorial about this issue or do you know where I can have a tutorial about it. Thanks and I am appreciated.

Sincerely:)

Frank Tai

franktai1
11-01-2006, 05:00 AM
Hellow guys,

I found this link on-line and it helps me solve my problem. I hope it will help you, too.

Check this lin out: http://animation_fixation.blogspot.com/

Frank Tai

overEZ
11-10-2006, 11:34 PM
dude that was awesome. thank you. yeah Zdepth/afx/maya is VERY HARD to find info online as well as in books.

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