View Full Version : Eon (Trailer) Entry: Sacha Angel Diener
10-30-2006, 08:16 AM
Sacha Angel Diener is entered in the "Eon Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/eon/view_entries.php?challenger=12349)
Latest Update: Rough Storyboards or 3D pre-visualization: patricia basemodel
10-30-2006, 08:21 AM
first 3 takes of scene5, russian invaders approach the entry, light tests. more to come
10-30-2006, 08:30 AM
started on the lowpoly previz and think its worth a try. since i have no idea if i can and will finish this i simply start on a little solo try, if i have to quit i dont have to disapoint a whole team. wish all best of luck and lots of fun, loking forward to this, lets rock :)
10-30-2006, 09:34 AM
Sweet deal dude. I will be watching this thread as well!:thumbsup:
10-30-2006, 09:41 AM
Hey nice to see another person in the trailer section. best of luck. your pre viz is very atmospheric. Can't wait to see more.
10-30-2006, 01:47 PM
Welcome to the trailer challenge! Great pre-viz stuff. I love the depth and feel of action already, especially in that third panel. Looking forward to seeing more.
10-30-2006, 04:29 PM
Hey! You're doing the trailer too - cool!
Nice start, hope you find the time to finish it :)
10-31-2006, 05:29 PM
Ha! Hello My friend you have started the trailer production... Good!!!:thumbsup:
Me not yet!:sad:
But I hope to show you sometingh soon... Anyway good Luck & my compliments...
11-01-2006, 04:25 PM
Ficolo: Yep, seing the pictures flow all the time when painting, i had this in my mind all the time already. i still need to draw a fe missing panels but most ideas are nailed and scenes awaiting their lowpoly previz. Its been a while since i aproached a bigger 3d animated project so this will be fun. glad you like the first attemps, best wishes and lets rock it!
Gunnie: thanks a lot mate! I'll try ^^
fifty3dragons: thanks mate! well its very simple made, just wanted to test wich light looks good enough and can be rendered fast, cuzthats basically what i stuggle with. the lenght of 90 secs on a lame pc like mine can be a pain if you dont use any posssible trick to speed it up.
thats why the early tests to see if it stays bearable. glad ya like them more tests this week when the storyboard is nailed
Tenacious: thnak mate, best of luck to you too^^
beelow: thanks mate
and here's a list of locations i have planed to show in the trailer.
the miracle of the stone
-all details of take off and arrival and a quick tour with patricia
the sixth chamber
seventh chamber, the way
plus patricia browsing the library
pushing the speed and raise the pace:
The russian Invasion
-russian armada entering the stone
Mirskys flight plus landing
part 3 (eventually shown in the librarys screen only)
11-01-2006, 04:26 PM
to axis city
outro, facing infinity
patricia opens a gate while axis city takes off
thats more or less the plan so far, lets see what can be done in the time remaining ^^
lets rock! :beer::buttrock:::wip:
11-01-2006, 06:13 PM
omg, is this for real ?
11-01-2006, 07:05 PM
Wow mate...a lot of amazing stuff going on here ,the concepts really rock...love the way u paint :thumbsup: :applause: , good luck man
11-01-2006, 07:09 PM
11-01-2006, 07:40 PM
I'll enjoy this one.
11-01-2006, 07:51 PM
All of that looks real good. Patricia in the last movie poster came out great. This should be fun.
11-02-2006, 02:50 AM
update on the last scene of my trailer, the last take, patricia about to open a gate. In the background, lanier and olmi, axis city ready to take off.
11-02-2006, 02:57 AM
warpy: yep, prepared this already when i went for the posterprepares. serious attemp top stress myself and my poor machine to death :p
Supersnake: tons of thanks mate, means a lot to me to hear that from you. love what you do, always did and cant wait to see what your further progres brings up this time!
Galaktor: thanks a lot mate!
General Midi: glad to hear, thank you! yep, hope this will be fun :)
igorstshirts: thanks a lot, thats mainly the illustration entry i am working at. actually doing all 3 entries parallel, so one developement helps the other :)
keep on rocking mates, storyboards next, more or less got most of the base concepts down now and happy it went forward with a more or less usable speed :)
lets hold the pace and rock it all the way! :wip::buttrock::beer:
11-02-2006, 04:02 AM
Absolutely stunning. That final shot is beautiful (as is the rest of it). I can't wait to see what you do with the storyboards.
11-02-2006, 01:09 PM
Looking good, nice concepts, there is some charisma i think.
Keep on working and good luck !!!
11-02-2006, 10:36 PM
You are very talented, makes me wanna see more! This will be a hard challange :-) Please follow our thread film-trailer (http://forums.cgsociety.org/showthread.php?t=413963) I will surtenly follow yours!
11-03-2006, 12:02 AM
Last picture reminds me of the scene in matrix reloaded when neo stops the squiddies.
Amazing artwork. Haven't seen such incredible paintings very often!
11-03-2006, 10:36 PM
These are some of, if not THE best, concepts I've seen for this challenge. Amazing, keep 'em comin' dude.:thumbsup:
11-07-2006, 06:56 PM
temporary made a quick lowres bitmap for having a base for tweaking, here's step 1a - basemodelling patricia
11-07-2006, 07:16 PM
fifty3dragons: thanks a lot mate. started on patricia's model, so 3d takes shape :) first step was 1 hour of freestyle modelling, then got me some refs to tweak what was minorly off, then made a lowres bitmap to see how the model will look like when the texturing will befin. just a start, more modelling late. glad you like my concept work, thou, its far from finished but step by step approaching it :)
targus: thanks a lot mate. glad you like what i do here - as for my personal taste, the trailer is supposed to look slightly stylised at the end so i have the freedom to bring in as much of my own personal style as possible :) i still think trying to achieve photorealism is not the right mainfocus on a cg movie, specially when you are free to work as you like. thou, trying to keep a big amount of the clip slightly toony at the end so its way more fun for me to do :)
coolkonrad: thanks a lot mate. you got some kick ass prepares in your team thread, can't wait to see the next steps :) as for mine i actually solved some technical thngs now with the lightsetups such as how create a photometric corrct tubelight and stuff. started modelling patricia, hope you like the start. best of luck on your teamwork and i certainly will follow your progress with great interrest, keep on rocking
The-Evil: thanks mate. well matrix reloaded was the part i didnt like too much, thou, havent thought of it at all when i made my concepts. its patricia with the clavicle on the foreground seeking a gate that leads back to a past on eath without "death". so far, the final of her story before she becomes the sophe and the eternity part begins :) makes me happy you like my start, its just something i felt like i had to do after having had so many visions of it reading the book(s)
Henrikl: thanks a lot. welll you flatter me. i may be working as concept artist and modeller, but there's tons of other entries that have just breathtaking concept art in them, so as a 3 entries challenger i know i lack of time and have to keeep things fast in the workflow to stand a chance to finish them. lol was a fairly stupid idea to spend my sparetime this way ^^ thanks a lot for your nice words thou, best of luck ate and have lots of fun
thanks all for the great feedback. i'll post the nect update when i find time to finish the storyboards, actally made sure my friend from nyc has time to do a flawless voiceover on the trailer, so 1st step on the sound alright, also writing actually on a soundtrack and play a bit in cubase to get the soundtrack ready :) keep it up mates, thanks for the warm welcome. keep on rocking!
11-07-2006, 07:37 PM
Like your scene of the Russian invaders comming, great work, Patricia looks good here too.
Nice overall blue light from the tube on Axis City. That blue and tan-golden-red complimentary color scheme- planning on making your whole trailer like that? Seems like that'll
11-08-2006, 09:21 AM
oh now I remember not saying any keep going to u my old friend please forgive me :sad:
very cool character I think she is going to look awsome when finished :thumbsup: so keep going
11-08-2006, 02:48 PM
Good looking model. I look forward to seeing her in action. Keep it up!
P.S. I must have missed it before, but I see you're actually in all three challenges. That's insane!!! :scream: But your stuff looks great. You obviously know what you're doing.
11-12-2006, 06:15 AM
part of the trailer, intended to start with the storyboard detailing but then, pushed my 3d work a bit forwards since a mainactrice on a usale stage helps...
here's the step before she takes a nice zbrushing shower and getting her maps, but the temporary lowres bitmap more or less gives a nic preview on how she will look like :)hope you like the little preview, back on storyboadring later today :) cheers
11-12-2006, 06:29 AM
userBrian: thanks mate. the part where the russian armada invades the stone is a part i'll look forward to very much, its fun, tons of action and great to animate :) jup, blue on axis city was for giving it the described "underwater-like" feel of atmosphere, also, i like blue :) so was not hard to decied on the final shot, tho, i got something special in my plan not drawn yet, but the clavicle activation leads to the grandfinal and i'll see if i desperately hope i'll have enough time to bring all i'd like to put into it in time outa ma lame machine :p thanks for the visit mate ^^
thebest: thank you so much old friend. hope you like the little update on my patriciamodel - after much tweaking i finally got her ready for zbrush :) you got a great teamwork running and i enjoy your progress over there much :) keep on rocking too!
fifty3dragons: thanks a lot. hahaha yeah i must have been nuts when i decieded to give all 3 a go :scream::arteest: well i actually started on what i have no biggerproblems with than lack of machinepower. so the only way around it are highly optimized working, much planing and fast as clean possible workflows to stand a chance to finish all 3. glad you like my progress, thou, i think about dropping my daytiejob and model and paint 24/7 on this :p better not, but i shall if time should get short take a few days off before the challenge ends - to get the maximum out and hopefully get the all 3 done :) thanks for the encouragements, much appreciated :)
TONS OF GOOD STUFF HERE! i never take a look to your "trailer" thread!...so cool!
I like everything.On patricia you know i have already written about,but i see nice progress on her body.Looks you are close to finish the model! great job M8!
11-16-2006, 07:53 PM
hello friend...well didnt see youre pushing some polygons already!!...is looking very cool.. cant wait to see the next steps of this...gogogo man!
11-17-2006, 08:26 AM
Patricia looks good even before getting zbrushed... Love the model...:thumbsup:
11-23-2006, 02:18 PM
you joined all three contests!??! :eek: that's overkill for me! :scream: rock on dude! the model looks sweet! :buttrock:
11-23-2006, 02:18 PM
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