View Full Version : Audi S6 Turbo, Lucas Veiga (3D)
http://features.cgsociety.org/gallerycrits/132693/132693_1162066650_medium.jpg (http://features.cgsociety.org/gallerycrits/132693/132693_1162066650_large.jpg)
Title: Audi S6 Turbo
Name: Lucas Veiga
Country: Brazil
Software: 3ds max, Brazil r/s, Photoshop
This Audi S6 i've made because of the beautiful and the power of this car. A simple month work, just few hours per day, i liked the result of this and come here to show for you.
I hope you'll like it! =D
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Icarus
10-29-2006, 03:41 PM
seems to be a decent model from the front, but there are a few things which imo need to be looked at.
1. Lighting, - why are you using a HDRI for the reflection then have the car/final image rendered with either a very blank background or nothing at all ? you can see tree's in the reflection on the car hood, but in the background.. there isnt anything ?
2. near the rear wheel, there is an area on the body where you can see the reflection of the car rim, considering that the rear wheels cant rotate like the front wheels can, how is there a reflection on the surface of the car in that area?
3. overall the render is too dark, if you want to show off a model light it correctly and in a proper enviroment, as ive mentioned above
Icarus.
living_for_cg
10-29-2006, 04:53 PM
very nice job...cool use of colors and lights.:thumbsup:
mansooour
10-29-2006, 09:36 PM
maybe it's a new way in rendering....
but environment is very dark...you hide nearly half of the car.
good job in modeling...
moorf
10-29-2006, 10:53 PM
hey, Luks. nice work, i think your reflection map is letting you down. because you have gone for perfectly clean and reflective shaders, areas of black reflection make the car reflect black. which isnt so great for showing off a model. to suggest someting, maybe either add a slightly dirty reflection mask to your shaders to add another layer of detail, or use a reflection HDRI/image that is brighter and then match your cars lighting to the environment. the map you have on there now suggests a a brighter environment where the car wouldnt be in total darkenss. - the map is kinda low res for a render this big. good work, just trying to help.
Thanks for the comments. ;)
ZhangYang84
11-05-2006, 04:22 AM
so cool ,i want to have your car:scream:
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