boywonder
02-06-2003, 06:07 PM
Hi!
I have an idea about some kind of "generic" model which could be animated and textured and used in several games. The main idea would be to first of course create a model (maybe near 2000 polys) and create a texture mapping for it. After that - people could do several animations for the model and update the model so that others could also get those animations in use. Others might prefer doing different textures and yet again: upload these textures to others to use.
Finally we would have
-generic model near 2000 polys
-several animations for the model (and increasing all the time)
-several textures for the model (and increasing all the time)
-maybe another (female) model?
-updates, updates, updates :)
I think this would definetely help many gamer's to use fantastic character to their game - and if you lack the skill for modeling you could simply do animations or texturing or if you don't know how to texture then you could do the modeling/animations. What do you think? Any idea on this?
I have an idea about some kind of "generic" model which could be animated and textured and used in several games. The main idea would be to first of course create a model (maybe near 2000 polys) and create a texture mapping for it. After that - people could do several animations for the model and update the model so that others could also get those animations in use. Others might prefer doing different textures and yet again: upload these textures to others to use.
Finally we would have
-generic model near 2000 polys
-several animations for the model (and increasing all the time)
-several textures for the model (and increasing all the time)
-maybe another (female) model?
-updates, updates, updates :)
I think this would definetely help many gamer's to use fantastic character to their game - and if you lack the skill for modeling you could simply do animations or texturing or if you don't know how to texture then you could do the modeling/animations. What do you think? Any idea on this?
