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View Full Version : WIP Environment: Church Exterior


NicholasPenner
10-27-2006, 10:52 PM
This is the a small western style church that I've been working on for part of my demo reel in the Game Art program at the Art Institute. Some of the textures are still just tossed down from Mayang as placeholder, but what I'd really like a critique on is the way I built the church itself, and some suggestions for a cool way to light it. Thanx in advance.

My style guide for it is - http://i20.photobucket.com/albums/b229/aoktcsc2/Style-1.jpg

And here's a quick render

http://i20.photobucket.com/albums/b229/aoktcsc2/ChurchRendered.jpg

and then here are 2 wireframe shots

http://i20.photobucket.com/albums/b229/aoktcsc2/ChurchWireFrame1.jpg
http://i20.photobucket.com/albums/b229/aoktcsc2/ChurchWireFrame2.jpg

The polycount for the church itself is - 2102.

Thanks for your replies in advance.

psychojohno
10-28-2006, 04:33 AM
the model looks good but you really need to sort out that render i cant see naything on it :sad:

Inorganic
10-28-2006, 07:20 AM
looks good,im color blind so i cant tell what the textures look like, please inform me.

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