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View Full Version : link deform with orientation?????


pseudopod
10-27-2006, 08:32 PM
Hello,
I did some shape animation for my rig with the link deform with orientation. I am using XSI 5.

Everything was working fine. I brought it into the office and copied the scene file into a project and now none of the shapes work with the bones.

What happened? How can I make it work without going to a lot of hassel relinking everything in the mixer?

Did this happen because I only brought the scene file in? Would it work if I copied the entire project?

Please help ASAP.

Thanks!

tuna
10-28-2006, 12:32 AM
You could try exporting the entire rig as a model .emdl file, and import it at the office, see if that changes anything. :shrug:

shadowedge
10-31-2006, 10:31 AM
just a thought, is the XSI version in the office the same as what you have at home?

and incidentally, is are you in secondary shape modelling mode?

hope it works... :)

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